Bellis Perennis revolves around a small planet's fragile ecosystem. For the planet to thrive it has to be populated by the red flower Bellis. However, there is a variety of plant known as the Weed that threatens the Bellis’ existence causing it to wilt and die wherever the Weed grows. The Weed can only be destroyed by the larger flower the Posy, which overshadows the Weed hiding it from the Sun and preventing it to grow.

When the Bellis are thriving the Sun shines, but if there is too much Sun the ground becomes dry and the soil is unfertile. Trees need to be planted to provide the right atmosphere for it to rain so that the soil will become rich again and the Bellis can continue to grow.

Debbie Stephens - Art Lead
Dave Prior - Programming
Paul Seaman - Programming
Alice Rendell - Producing, Research and Audio
University of Wales, Newport

Music by Krayne released under the Creative Commons Liscence.

20.6M .zip file

IMPORTANT: Please read the System Requirements

Once you've downloaded and unzipped the file, click on the .exe file to play. Then, once you've played the game, please share your thoughts with the developers and X48 team here

Bellis Perennis Demo Video from the X48 Vimeo Group.

Bellis Perennis In Development

Here are some videos taken over the course of X48 by the X48 organisers and mentors on their Flip camcorders, showing the team developing their winning game...

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An Interview With The Team...

How are you feeling post-X48?
Alice: I am really pleased with the outcome, as me and Debs hadn't done anything like this before and we had only met the boys that Friday morning, so I'm pretty chuffed with how it all turned out.
Paul: Feeling pretty good now I've had some sleep! The event was a lot of fun and a real challenge but that made the lack of sleep worth it.

Was it worth the slog?
Paul: Absolutely! It was worth every second of broken code, sprites being in the wrong place by themselves and even completely blank screens! It was such a good event to be a part of.
Deborah: Definitely, the experience gained was well worth the 'slog' many times over.

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