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Bellis Perennis revolves around a small planet’s fragile ecosystem. For the planet to thrive it has to be populated by the red flower Bellis. However, there is a variety of plant known as the Weed that threatens the Bellis’ existence causing it to wilt and die wherever the Weed grows. The Weed can only be destroyed by the larger flower the Posy, which overshadows the Weed hiding it from the Sun and preventing it to grow.

When the Bellis are thriving the Sun shines, but if there is too much Sun the ground becomes dry and the soil is unfertile. Trees need to be planted to provide the right atmosphere for it to rain so that the soil will become rich again and the Bellis can continue to grow.

Debbie Stephens – Art Lead
Dave Prior – Programming
Paul Seaman – Programming
Alice Rendell – Producing, Research and Audio
University of Wales, Newport

Music by Krayne released under the Creative Commons Liscence.


21.3M .ccgame file – Right click and select ‘Save Target As…’

IMPORTANT: Please read the System Requirements


Bellis Perennis Demo Video from the X48 Vimeo Group.

More about Bellis Perennis:

- Bellis Perennis In Development
- An Interview With The Team

What do you think?